art project: 100 Hours Wrapup

I’m declaring myself DONE with the (first?) hundred hours drawing project!

I think I’ve improved some, less than it might seem from the outside – I regard a lot of what I’ve worked through to be reawakening old skills more than learning new things – but still, enough to be satisfied with. I’ve definitely improved on proportions and perspective, and I think I’ve also improved in my ability to see what I’m doing wrong, although the ability to then do it correctly seems to be lagging behind that awareness somewhat. :)

What I’ve learned:

  • basic shapes are aggravatingly useful to place images on a page
  • perspective isn’t as hard as I’d made it out to be, mentally, but it IS tedious/taxing/very detail-oriented
  • drawing a line behind your object to place it on the page does a STUPID amount of heavy lifting in improving a quick sketch
  • that stupid ‘measure with your thumb/pencil’ thing actually works
  • Loomis heads are really a pretty good structure for drawing heads. Which. I mean. It’s been a hugely successful approach fo 80 years, so this isn’t news, but…
  • at least two other things I can’t think of right now but I’ll post them if I do remember :)

Overall I’ve enjoyed myself considerably, and it was absolutely a great way (for me) to get back into drawing. It definitely did what I hoped it would do, was…well. Re-taught me how to draw. Gave me a focused goal to work through, with distinct steps to achieve, without which I absolutely would not have succeeded.

And frankly I still 100% cannot believe I stuck with it. The fact that apparently I’m the only person who didn’t think I would is…something. I don’t know what. But definitely something. :)

Going forward…IDK, should I give myself another 100 hours goal, do you think? That seems more likely to succeed than just winging it, right?

Oh, and here’s the last drawing I did for my (first?) 100 hours, a drawing of my son from a picture I love, when he was about 8:

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