patreon development

So I’ve been reading Conan! What is best for Patreon? and Ursula’s blog post & ensuing comments about Patreon, and talking to friends about my Patreon project and thinking about long games and all kinds of things. I’ve been thinking of Patreon too much like Kickstarter, really. Too short-term large-goal oriented, whereas I think the Conan link above probably nails it in terms of it being a slow burn and a long term process, and the comments in Ursula’s post drive home the no-content-produced, no-donation-taken aspect of it to me.…

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birthday day!

Today is my husband’s birthday, so I’m baking a German chocolate cake and we’re going out to dinner at a really good restaurant tonight. Mmmm. :) I turned in the copy edits for SHAMAN RISES last night, which means the Walker Papers directory is one final edit pass from being moved into the Finished Projects folder. Pretty strange, after 14 years of working on them. Just, wow. I note that the 28th of January is the 201st anniversary of the publication of PRIDE & PREJUDICE. This may be relevant to…

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