1890s campaign

Ok, screw it, doing a fast and dirty writeup of the campaign so far because otherwise I’ll never get it done, obviously. More behind the cut tag.


The morning following the party at which we were attacked by zombies, we all got together again, pooled our resources, and learned that Robert, the bad guy, was last seen at a warehouse down on the river. Going down to the river begot us more zombies and a very dramatic escape on Robert’s part which brought poor Jean (Christopher) back down to 0 hit points and knocked Ki (Shaun) out with voodoo dust.

I think the third session was one of those where we didn’t manage to get our acts together enough to do very much, but–ah, yes, I remember now. There was another soiree of some sort, at which zombies attacked, and despite Tersa (me) having been warned to keep an eye on Jean and Jacqueline (his NPC sister), Jacqueline was kidnapped. We did have some fun stuff where Tersa got ahold of a gun, rolled a 1, and then rolled a hit and managed to shoot a zombie by way of shooting *between* Jean and Ki’s shoulder’s. Whew. :) We leapt into a carriage and went racing pell-mell after Robert and Jacqueline, who inevitably escaped.

Fourth session, Jean was frothing to go rescue Jacqueline, so we did. As if it was that easy…

We tracked the carriage, ultimately to an alleyway which we discovered a hidden passage under. A stairway inside the passage turned to a slide and Tersa accidentally set Jean a little bit on fire, but he had fire resistance for 3 points and that’s all the damage she did, so it was okay. She didn’t MEAN to, sheesh!

We thoroughly tied a door shut in order to prevent any zombies coming after us (the GM later assured us that had been completely unnecessary), then snuck around a corner, where Charles promptly got hit by a dart and spent the ENTIRE COMBAT SESSION as a paralyzed meat shield. He was, however, the only one who took any damage at all, so overall we decided that was okay. :)

Around the corner was a room in which there were many zombies, a lizard man, a couple of other things I think, and Robert the bad guy, busy chanting over Jaqueline’s prone (and nekkid) form. Ki stole Tersa’s knife. Jean went absolutely batshit and shot the hell out of the lizard dude. Chaos reigned. Charles got thumped against the wall. Mia shot everything in sight (zombie after zombie after zombie!). Tersa didn’t shoot much of anything, but she did yell a lot. Ki threw Tersa’s knife, managing to interrupt Robert’s chanting (which was good, ’cause he had to do it for 24 hours straight for his ritual to work) and in the mess Robert made off through a Sekrit Back Door.

Once everything else was dead, Tersa and Mia followed him, finding Tersa’s bloody knife (“How’d this get here?!”) and a treasure chest full of loot, but no Robert. Jean manfully rescued his sister (actually, Ki did, but we don’t want to talk about that, because it makes Jean get real mad!) and we brought her back home, where thankfully she thought it was all a horrible dream.

We made one final stab at finding Robert, which led us to his hotel room, under the door of which a telegram had been slipped. The telegram said: “I want my book back. –The Old Man of Chinatown”

Since we had the book (I don’t remember how we got it anymore, but we had it), we thought we’d better go to San Francisco and return it.

And that concludes my very lame writeup of the first leg of the adventure! O.O

1 thought on “1890s campaign

  1. (Say, the righthand bar/menu seems to have dropped to the bottom of the page — at least on firefox. Lovely colors on this layout, though :)

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